Learning objects: October 2005 Archives

Keeping it simple

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There is an aspect to designing and building interactive learning objects that over complicates leading away from simple learning objectives. A learning objective or learning outcome for module may require a more complex design but when you break a module down to individual lectures and then down to individual points in a lecture then these require simple interactive elements that put across single concepts or ideas or parts of ideas.

These are more likely to be the single photograph or two side by side, the rollover comparing photographs or building a diagram sequentially, the drag and drop, the single question about something. Here the learning activity should be simply defined.

The lecture or learning sequence should be a carefully designed experience for the learner made up of individual snippets of learning that build up to a whole. If an activity or object is overcomplicated the learner will not know what they are meant to do with it.

An example of a learning object is my use of stop start sequence to highlight problems of naming for changes in words associated with colour in photography. Black body radiator

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This page is a archive of entries in the Learning objects category from October 2005.

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